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・ Gold River, British Columbia
・ Gold River, California
・ Gold River, Nova Scotia
・ Gold Robot Records
・ Gold roll
・ Gold Run, California
・ Gold rush
・ Gold Rush (album)
・ Gold rush (disambiguation)
・ Gold Rush (TV series)
・ Gold Rush (virtual contest)
・ Gold Rush Classic
・ Gold Rush Daze
・ Gold Rush Maisie
・ Gold Rush Stakes
Gold Rush!
・ Gold salts
・ Gold Sands Beach
・ Gold Seal
・ Gold Seal Novel
・ Gold Seal Winery
・ Gold Selleck Silliman
・ Gold Series
・ Gold Series Vol.1
・ Gold Series Vol.2
・ Gold Service Medal
・ Gold Shadow
・ Gold Shield Award
・ Gold Ship
・ Gold shirts


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Gold Rush! : ウィキペディア英語版
Gold Rush!

''Gold Rush!'' (later retitled ''California: Gold Rush!''〔(The Software Farm – California Gold Rush )〕) is a graphic adventure game originally released by Sierra On-Line in 1988. It was designed by Doug and Ken MacNeill.
''Gold Rush!'' is one of the last games that Sierra made with the AGI interface and is one of the most complicated. However, this has not prevented it from becoming one of the lesser-known Sierra adventure games.
The rights to the game are currently owned and published by The Software Farm by its original developers the MacNeills.〔
==Plot==
The game is set in 1848, just before the California Gold Rush. The player is Brooklyn newspaperman Jerrod Wilson, who soon receives word that he must go to Sacramento to meet his long-lost brother. After a few minutes of gameplay, word arrives that gold has been found in California, and it becomes much more difficult for Jerrod to settle his affairs in Brooklyn and find a way to Sacramento.
The game is notable for its inclusion of multiple paths which Jerrod can take to get to his brother. He can travel on a stagecoach, which is the cheapest path, and the only path that is always available to Jerrod, no matter how long he spends in Brooklyn. This path brings Jerrod into contact with Native Americans, unruly oxen, parching deserts, and the likelihood of a winter storm in the Sierra Nevada. He can travel on a ship to Panama, cross through treacherous swamps and jungles on foot, and catch another ship to Sacramento. This route is more expensive than the others and also requires Jerrod to prepare carefully for many hazards of the tropical climate of Panama, from malaria to jungle ants to crocodiles. The third—and most time-consuming—path is to journey all the way around Cape Horn on a ship. This choice has its own perils, from storms to scurvy. In each route, Jerrod could perish at random by a disease to which there was no cure, such as cholera, forcing players to save their game whenever possible. Once Jerrod arrives in Sacramento, the three routes converge and all of the puzzles are the same.
Once in California, Jerrod must try to prospect for gold, avoid bandits, and locate his mysterious brother.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Gold Rush!」の詳細全文を読む



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